Michael Van Kesteren, Concept art, Design & Art Direction

Software Skills include:

Cinema 4D, autocad, Fusion 360, Photoshop, after effects, Final cut, adobe premiere, Cura, lychee, chitubox & Photon workshop (3D printing)

ABout me...

I trained in aircraft structural engineering in college, and was a mechanical engineering draughtsman in the Netherlands for a few years, where I drew up plans for factory layouts, designed robot grippers and conveyor systems. After a while I felt I needed a creative challenge and decided to move to Cape Town to work in the film and TV industry there. After a few years working on a wide range of projects in various roles, from puppeteer to fabricator and draughtsman to concept and VFX artist, I moved back to the UK after being offered to work on three seasons of Da Vinci's Demons designing Da Vinci's inventions, from there I've ended up designing several Sonic Screwdrivers. 


Over the years I've managed to acquire a wide range of skills which have all built upon my mechanical engineering background. Amongst those is a very clear understanding of fabrication processes, which includes CNC manufacturing, composite materials and 3D printing.


In my spare time I'm usually building a model kit of some sort, playing board or tabletop games, or collecting Transformers...